As it looks like we’ll be working remotely for a while yet, we thought we’d share some of what we’ve learned from our first 12 months of delivering remote Design Sprints.
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In the strategy and design community, the concept of the Design Sprint is now fairly established — outside of our circle though, it’s still a relatively unknown entity. So the additional unknown of a tool like Miro means that preparation is absolutely key.
To prepare for a successful remote workshop:
We always aim for a 30 min onboarding call in the days before the workshop. This is where we introduce ourselves, a brief overview of the workshop objectives and agenda and an introduction to Miro. We guide participants through the navigation and give them a simple task to complete — fill in their name on a post-it and move it to a shared space.
We reassure them that we’ll be on hand to help with any technical issues and that the board we’ll use in the workshop will have plenty of clear instructions for each exercise.
If a real-time call isn’t possible, then we record a short video introduction on Loom and share that with each participant along with other onboarding documentation, still asking them to complete the short on-boarding exercise.
The purpose of the exercise is to help participants overcome any anxiety they might have about using a new tool. It’s also a really good way for facilitators to identify which participants might need a little extra support during the workshop.
Our remote workshops have covered everything from 1 hour long Lightning Decision Jams to multi-day Design Sprints. I wouldn’t wish longer than 3 hours in a single sitting on anyone.
As a participant, it can be hard to maintain energy levels remotely for longer than that (read here about the extra energy required for remote meetings) especially if it’s their first time using Miro. And as a facilitator it’s frankly exhausting. Best to cut the time and keep the momentum in our experience.
Using the timings from a physical workshop as a starting point, we’ve found that broadly speaking activities tend to take around 30% — 50% longer online. This is partly due to participants getting up to speed with using Miro, and partly because finding a post-it, copy and pasting it, typing in and then moving it to a consolidation board is slower than grabbing a Sharpie, scribbling on a post-it and sticking it to a wall. The additional time required will lessen as you move through your workshop and participants get quicker at creating and completing their inputs.
That said, we’ve also found that any presentation sections of your workshops tend to run about 25% quicker than physically. We think this is because you tend to speak more succinctly on a remote call, and your audience is less likely to contribute lengthy questions.
And as we mentioned earlier, if your workshop is a multi-day Sprint like the traditional Design Sprint, then you need to think about how long each section will be. In our experience, we wouldn’t exceed 3 hours for each section. That said, a 3 hour remote workshop can achieve the same outcomes as a day long physical workshop as long as you’ve prepped and onboarded efficiently. Where we would have done a physical Design Sprint over 4 days, we’ve now developed that to be 3x 3 hour remote workshops. This is an added benefit – in our experience, clients find it easier to schedule 3 half-day sessions than having to commit to 4 full-days.
The truth is that developing remote workshops was a steep learning curve for us, and each one is an opportunity for more learning. Getting into the habit of wash-ups / retros helps with sharing and defining learning. Here’s a couple of details that we learned the hard way…
Like most, remote workshops were a new thing for us 3 months ago. For a business that involves a lot of physical interaction with clients in workshops and Sprints, we had to adapt quickly. It was a steep learning curve at first, and we’re still refining and developing our remote Sprints.
Hopefully these pointers will help anyone else wanting to get up to speed quickly.
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